OnLive officially sold to 'newly-formed company,' will continue service |
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| 08-17-2012, 10:32 PM | away - #21 | |
For the record, "newly-formed" company does not mean !! in business. As a big corporation I could whip together a dummy corporation and call it a new corporation for the sole reason of trying to mask myself. Not saying it's Msoft, but where's your proof that it absolutely isn't? What's your source? As someone who is very close to the industry and hasn't heard either way, I'm dying to know. | ||
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| 08-17-2012, 10:33 PM | away - #22 | |
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| 08-17-2012, 10:51 PM | away - #23 | |
And it's not the fact that they're streaming or download. It's the fact that they haven't shown any initiative in this general area. They'd rather churn out applications for the common user, not something like this to the gamer. | ||
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| 08-17-2012, 10:54 PM | away - #24 | |
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| 08-17-2012, 10:57 PM | away - #25 | |
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| 08-17-2012, 11:05 PM | away - #26 | |
But I'll play your little game. Microsoft would buy them to compete with Sony and Gaikai. It's as simple as that. Not only do they get the same technology (yes, it is the same. Gaikai did nothing different from OnLive, except they couldn't market their name and couldn't get people interested to get more partnerships), they get the innovators in the space (they've been doing it a lot longer than Gaikai), and they get a way to get into the "handheld" space by being able to offer games on smartphones and tablets without even having to make new hardware. Again, I'm not saying they did acquire OnLive, but it's not farfetched to believe they could. There are many reasons Microsoft could purchase them. | ||
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| 08-17-2012, 11:17 PM | away - #27 | |
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| 08-19-2012, 10:23 AM | away - #28 |
| No proof but i think it my be that company thats making ouya. | |
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