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With Metal Gear’s Splendid Vita Version, I Finally ‘Get’ Portable Console Gaming


 With Metal Gear’s Splendid Vita Version, I Finally ‘Get’ Portable Console Gaming
By Jesszman - 06-14-2012, 12:34 PM - Boxden > BX GameSpot


Metal Gear Solid 3: Snake Eater is a true gaming classic, held up by many as not just the best game in the Metal Gear series, but one of the best games ever made, period.

In just the past six months, I've had several different opportunities to finally play the game. There was the PS3 version, and then there was the Nintendo 3DS version. And yet for a number of reasons, I never really got into either one. Now, the game has come to the PlayStation Vita, and I've found the best way to play it.

Not just on the Vita, but on the Vita and the PS3. The era of 'Transfarring' has finally arrived.

For starters, because it bears mention: The Vita version of the Metal Gear HD Collection is terrific. It includes both Metal Gear Solid 3: Snake Eater and Metal Fear Solid 2: Sons of Liberty, as well as the extras that were included with both original games, including the VR missions and both Metal Gear and Metal Gear 2 MSX games.

Both games look smashing on the Vita's OLED screen; MGS3 in particular looks even sharper than it does on the PS3, though the framerate isn't quite as smooth. The touch-screen is used mainly to flip through the left and right inventory screens, which is a surprisingly welcome addition.

But the feature that I find myself most surprised to be enjoying is the ability to transfer my saved games between my Vita and my PS3. This way, I can play through a bit of the game on the go, come home, and boot the game up on the big screen to play some more. Once I finish, I can re-sync the saves, and my Vita version will be able to pick up where I left off.

It's a feature that Sony has been touting for some time now; in fact, the concept of taking your PS3 games on go with you was central to the first big Vita ad campaign. But I never really "got it" until I did it. This is actually really cool!


When it comes down to it, I'm not going to be able to invest the amount of couch-time that a classic game like Metal Gear 3 requires. I do all of my retro gaming on handhelds—my 3DS and Vita have both become vessels for lengthy classic JRPGs that I'd never play on my TV.

But with that said, Metal Gear 3 really does benefit from a big screen—Hideo Kojima's intense and often beautiful cinematic cutscenes look fantastic on my television, and despite the Vita's great controls, it feels even better to play the game with the traditional PS3 controller.

The ability to transfer between console and Vita is much more welcome than I would have expected. Of course, there are a number of flaws inherent to the system. For example:

In order to take advantage of this, you have to own both the PS3 and the Vita—as far as I know, it doesn't work with the 360 version.
In order to take advantage of this, you need to own both the PS3 and the Vita versions of the game.
This will only work with games that can run in their unadulterated form on Vita, which might limit it to vintage games and HD re-releases. Huge games like, say, Dark Souls wouldn't be able to do something similar, because they won't run on the Vita.
The syncing process is tied to Konami's Transfarring setup, and doesn't happen automatically, so it's a bit of a pain. This is nowhere near as easy to use as, say, Apple's cloud-syncs.
So, this whole thing is more of a proof-of-concept than a practice that's workable for your average consumer. But all the same, with Metal Gear HD Collection on the Vita, I finally understand what Sony is going for with this whole "console gaming on the go" thing. We're still at an uncomfortable place in terms of hardware and software compatibility, and the audience of people who own a PS3, a Vita, and both copies of a game is small.

But as companies figure this stuff out, the appeal of taking mobile games on the go with me, making progress, then syncing my saves to the version on my TV is much more appealing in practice than it was in theory.

And really, the best news of all is that it like I'm finally going to finish Metal Gear Solid 3. Now I'll finally see this "The End character everyone's always talking about.


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10 comments for "With Metal Gear’s Splendid Vita Version, I Finally ‘Get’ Portable Console Gaming"


 06-14-2012, 12:37 PMaway - #2
LAwLB15
first of all.. shots fired @ DIO


2nd. jizzmen u dont have a vita tho[pic]
 06-14-2012, 12:41 PMaway - #3
Pierced Talentz
Co-sign with this thread

Resistance sucked.....Uncharted was Great....MGS collection is GOAT on vita

I just took a !! and tranq'd a guy at the same time.
 06-14-2012, 12:42 PMaway - #4
Hovi Bryant
He's hurt.
 06-14-2012, 12:45 PMaway - #5
el bundy
Metal Gear Solid 3: Snake Eater is a true gaming classic, held up by many as not just the best game in the Metal Gear series, but one of the best games ever made, period.
i couldnt agree more.
 06-14-2012, 12:52 PMaway - #6
Jesszman
Originally Posted by Pierced Talentz
Co-sign with this thread

Resistance sucked.....Uncharted was Great....MGS collection is GOAT on vita

I just took a !! and tranq'd a guy at the same time.
Taking a !! and gaming [pic]
 06-14-2012, 05:53 PMaway - #7
Kakarot
[pic] i dont know how anyone can honestly enjoy msg3 over mgs 2 as a whole package. camo was beyond retarded because 1/3 of the game was about cyclin through them. story was so straight forward an borin, controls werent as good as mgs 2, and of course sustaining urself with food was half[..]ed & poorly done
 06-14-2012, 05:57 PMaway - #8
Hovi Bryant
Originally Posted by Kakarot
[pic] i dont know how anyone can honestly enjoy msg3 over mgs 2 as a whole package. camo was beyond retarded because 1/3 of the game was about cyclin through them. story was so straight forward an borin, controls werent as good as mgs 2, and of course sustaining urself with food was half[..]ed & poorly done
To each his own, but I kind of enjoyed MGS3 a bit more. Just for the fact that I played as Snake the entire game.

That bait and switch Konami pulled with MGS2 was the most upsetting thing ever. The demo had me pumped...then I play the game past the tanker and I'm Raiden. WTF.
 06-14-2012, 06:37 PMaway - #9
el bundy
Originally Posted by Kakarot
[pic] i dont know how anyone can honestly enjoy msg3 over mgs 2 as a whole package. camo was beyond retarded because 1/3 of the game was about cyclin through them. story was so straight forward an borin, controls werent as good as mgs 2, and of course sustaining urself with food was half[..]ed & poorly done
the story in mgs3 is second only to mgs1. the story in mgs2 is straight up retarded half the time. oh, liquid snake possessed ocelots arm every time snake was around.[pic] even kojima had no idea where to go with that !! or anything else that went unexplained, so his cop-out for everything in mgs4 was nanomachines. cmon man, you can be serious.
and i dont even got a problem with raiden like most do. i actually like his character, but his !! calling every 5 minutes and them crying to each other for the entirety of the game was annoying as !!. i get that it led up to the revelations and plot twists at the end, but that doesnt make it any less irritating.
and the gameplay is no contest, mgs3 wins every time. the addition and implementation of cqc alone !!s on mgs2s entire existence. i agree that switching camo every time that you went into a new area sucked[..], but youre exaggerating how long that it actually takes to change.
even kojima said his favorite was 3. so in the grand scheme of things, mgs2 had absolutely nothing going for it within the series and will always be the red-headed stepchild. thats not to say that it aint a great game, its just not as great as mgs1 or 3 sorry.
 06-15-2012, 09:15 AMaway - #10
Kakarot
Originally Posted by el bundy
the story in mgs3 is second only to mgs1. the story in mgs2 is straight up retarded half the time. oh, liquid snake possessed ocelots arm every time snake was around.[pic] even kojima had no idea where to go with that !! or anything else that went unexplained, so his cop-out for everything in mgs4 was nanomachines. cmon man, you can be serious.
and i dont even got a problem with raiden like most do. i actually like his character, but his !! calling every 5 minutes and them crying to each other for the entirety of the game was annoying as !!. i get that it led up to the revelations and plot twists at the end, but that doesnt make it any less irritating.
and the gameplay is no contest, mgs3 wins every time. the addition and implementation of cqc alone !!s on mgs2s entire existence. i agree that switching camo every time that you went into a new area sucked[..], but youre exaggerating how long that it actually takes to change.
even kojima said his favorite was 3. so in the grand scheme of things, mgs2 had absolutely nothing going for it within the series and will always be the red-headed stepchild. thats not to say that it aint a great game, its just not as great as mgs1 or 3 sorry.
[pic] u cant b real. those last few plot twists in mgs 2 >>>> that corny excuse 4 a story in mgs 3, !! felt like a typical hollywood action movie than an actual metal gear solid game. sht may have been a little overdone but at least it didnt bore the sht out of me. mgs 2 had the sharpest & smoothest gameplay, straight up sneakin & infilitrating the way it should b, unlike mgs 3 where camo & crawlin were EVERYTHING, idk wtf ur sayin. almost everybody agrees mgs 3 had the clunkiest controls. the entire cobra unit boss set was wack & their backstory was SUPER weak, volgin was prob the only amazin boss fight. cqc was 1 of the only good things in the game, but thats not enough
 06-15-2012, 09:28 AMaway - #11
el bundy

87/100
94/100
nuff said.
 
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