Games must achieve photorealism in order to open up new genres says 2K |
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| Games must achieve photorealism in order to open up new genres says 2K |
| By Jesszman - 08-02-2012, 09:41 PM - Boxden > BX GameSpot
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| 08-02-2012, 10:13 PM | away - #2 |
| I don't want games to achieve photorealism, quite frankly. "My TV ain't HD, that's too real" - Frank Ocean | |
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| 08-03-2012, 09:14 AM | away - #3 |
| i dont want my games to look too real. | |
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| 08-03-2012, 09:54 AM | away - #4 |
| I saw this earlier and I just think that its beyond retarded. "needs teraflop grafix" | |
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| 08-03-2012, 10:04 AM | away - #5 |
| bull!!. theres games that can invoke an emotional response without ultra-realistic graphics. hes just using excuses for laziness and bad writing. | |
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| 08-03-2012, 12:04 PM | online - #6 |
| We arent that far off if u played L.A Noire. I can see it being very possible in the next-next gen console. xbox 1080, [pic] | |
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| 08-03-2012, 04:01 PM | online - #7 |
| !! yea realism is what I want. Bring it. | |
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| 08-03-2012, 04:07 PM | away - #8 |
| cant lie, id like both...... i think they're way off from releasing it though..... toy story looks better than realism to me though [pic] | |
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| 08-03-2012, 09:59 PM | away - #9 |
| Nah. If they do that there wont be a reason to make videogame consoles anymore if they eventually make everything photorealistic. Even now i feel theres like there's only one more console generation left after this one. | |
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| 08-03-2012, 11:49 PM | away - #10 | |
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| 08-04-2012, 12:11 AM | away - #11 |
| Photorealism isn't the solution to good storytelling. Wtf is he talking about. | |
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| 08-04-2012, 07:00 AM | away - #12 |
| Style, art direction, writers, actors, setting, and other factors are able to do this than just photo realism. Like in Walking Dead...i love Clementine like she my own daughter. I care about the decision I make and try to do things that will benefit her. That's not photo real graphics...that's the reasons I listed above. | |
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| 08-04-2012, 07:39 AM | away - #13 | |
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| 08-04-2012, 08:15 AM | away - #14 | |
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| 08-04-2012, 12:15 PM | away - #15 | |
I want photorealism in certain games like GTA, Halo, MGS, Condemed then you can feel that much more pain and sympathy for the character going thru whatever he/she's going thru. | ||
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| 08-04-2012, 02:28 PM | away - #16 |
| so he gonna act like like games such as Heavy Rain, LA Noire, Uncharted etc. are not on realistic side, but then take a game like Journey, with no dialog, or heavy graphics and is one of the most beautiful gaming experiences one could play | |
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| 08-04-2012, 06:28 PM | away - #17 |
| a game can be photo-realistic and still suck. You can bring emotion into any game, but you have to tell the story in a way that's appealing to the gamer. How does Christoph Hartmann of 2K Games think romance novels keep selling emotional experiences to women? Most of those books have approx. ONE PHOTO, the cover. Yet they feel attached to the characters in the book. On the flip side, I can watch a live-action movie and feel detached to all of the characters completely. So pretty much its all about the storytelling, not how real it looks. Videogame genres can evolve based on capacity and how expansive a game can be. GTA except you can walk into any building and talk to anyone. COD/Battlefield except everything is destructible & interactive. Mass Effect except there's more than 4 or 5 slightly different endings, but having every player having an almost completely different experience start to finish based on their decisions. That's one thing that is untapped in videogames but very achievable with the right next-gen hardware. Last edited by One-O-One; 08-04-2012 at 06:39 PM.. | |
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