Call Of Duty 4 - Mixing Things Up - New Playlist Status |
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| Call Of Duty 4 - Mixing Things Up - New Playlist Status |
![]() As you know, We’ve been playing around with a lot of different playlist variations for the last several weeks and we’ve got quite a few cool mash-ups and gametype tweaks in the wings. The good news is, we have a few playlists that can implemented via a playlist update (no patch required) and a few that we’re determining now if they can be added; the bad news is a few of them that can only be implemented via a patch. We’re still in talks to see if a small patch is feasible within our current production schedule, so I’ll let you know as that’s determined. Remember though, nothing is final until it’s actually released. I don’t want you guys to be disappointed, but to give you an idea of what we’re currently testing and where we stand with each playlist: Hardcore Headquarters - No Patch Required Testing is completed for Hardcore HQ. This playlist has standard HQ rules w/ Hardcore Settings. Limited HUD, Increased Bullet Damage, and Friendly Fire Enabled. Hardcore Ricochet Playlist - Currently Testing We’re currently testing this playlist now to see if a patch will be required for it or not. We should know soon. This is the No Teamkilling playlist. Any damage a teamkiller attempts to do to their team mates is reflected onto themselves only. Therefore, if they attempt to shoot an RPG into the ground at the beginning of the match; the only person who will die, is the Teamkiller. This eliminates the fear of being shot in the back by some !!, but still encourages players to play tactically and not throw random nades, because if you accidentally hit a teammate, you’re only going to end up k!lling yourself and they’ll go unharmed. No Teamkilling, No Random Nades. This playlist will include the variant for Hardcore Team[rip]match, Hardcore Search and Destroy, and Hardcore HQ. Sudden [rip] Sabotage - Currently Testing Sabotage with no respawns. Fast-paced and intense Sabotage. No more hiding with the b0mb until time runs out for sudden [rip]. Increased XP per k!lls to encourage Team [rip]match mentality. Defend your objective, while attempting to secure the b0mb and plant on theirs. Once you’re dead, you’re dead. No second chances. We’re currently testing to see if this can be implemented without a patch. Second Chance Search and Destroy - Currently Testing Search and Destroy with 1 respawn each. This completely revamps your Search and Destroy tactics. No longer will lucky frag or well-placed claymore end your chance of victory. Each player has 1 respawn, creating longer more thoughout attack / defend strategies. Eliminate enemy players, and cut off their reinforcements while you defuse. ——– If all these get past Quality[..]urance (Test) with zero bugs, then we’ll be able to implement these four new playlists rather quickly (once QA and Localization is finished). In addition, we plan on adding k!llhouse to more playlists and adjusting the amount of XP you get in certain playlists. (i.e. double XP in hardcore and new playlists). Hit the jump for the playlists we’d like to do, but would require some code work to implement. The following gametypes would require code support in order to implement. Which means we’d have to patch. Now anytime you require a patch that’s a much lengthier process than just doing a playlist update because it requires code work, very extensive QA both internally, at Activision, and at Microsoft / Sony. Which is why we want to attempt to get the playlist updates ABOVE out first, and then see what our options are with the ones BELOW. The ones which require additional support include: Bare-Bones Team [rip]match - Patch Required Team [rip]match with no perks and no air support. Problem: Slot 1 Perks Glitch Hardcore Free for All - Patch Required Free For All with Hardcore Settings. Problem: UAV glitch Team Elimination (Last Man Standing) - Patch Required 3 round Team [rip]match w/ no respawns. Switch sides each round. Problem: Round Switch Glitch Multi-b0mb Search and Destroy - Patch Required Search and Destroy but all attackers spawn with a b0mb. Problem: Planting Glitch Source: http://www.fourzerotwo.com/2008/08/1...atus/#more-429 |
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| 08-18-2008, 08:45 PM | away - #2 |
| Sounding nice. will give alot of players more of a reason to keep playing CoD4. | |
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| 08-18-2008, 08:48 PM | away - #3 |
| Ha ha ha! What's with the 20 k!ll streak thing? That looks awesome! | |
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| 08-18-2008, 08:49 PM | away - #4 |
| Richochet sounds nice, no more RPG teamkilling in Hardcore S&D | |
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| 08-18-2008, 10:09 PM | away - #5 |
| !! looks and sounds good | |
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| 08-18-2008, 10:21 PM | away - #6 |
| niccas seen that latest live activity list | |
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| 08-19-2008, 05:24 AM | away - #7 |
| My Live just ran out, and there really isn't a reason to renew it unless they give us some new maps. But we'll see if they ever do that. | |
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| 08-19-2008, 10:00 AM | away - #8 | |
:angry16: [pic] | ||
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| 08-19-2008, 10:45 AM | away - #9 |
| cant wait for this !! to be done!! | |
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